Lecture Notes
- Anything that is copied is not the same as the original. Image representation is work in its own right. (Benjamin)
- The relationship between art design and media is born from this scenario
- Machine age (modernism)
- Benjamin claimed technology is parallel to new developments
- Because of photography and technology we now have to consider the original and its unique quality (before technology the only copies were fraud paintings)
- Things like movies and songs get copied and you compare whats better
- Photography is at the beginning of the scenario. It is not just your perception, it is used to create multiple viewing points. 'The camera eye has a variable gaze' 'Camera eye represents technological progress and its faith in it'
- Photograms - early experiments with technology
- Freud & Marx debate
M- Technology changes a value of a work of art. Once design enters modes of consumption the value changes. The original is not necessarily the most valuable when it can be reproduced. Labour and production leads to a bigger consumption of art and design.
- Photography moves one thing in to another context, changing the value
- Marx explores the effects of technology on society
- Freud explorers materialism of technology, the subconscious deepest desires
- Kineticsm captures the movement. Chrono photography is before cinematography - it is the start of exploring how we portray space
- Dematerialisation of art and design. Once you start to look at the moving image it moves away from form and object. Don't have to deal with an object at all.
- Richard Hamilton - uses technology to create image. With technology, objects are coded, ordered and styled, and art and design are merging together. Different types of art come together.
- Marx believes there is a logical relationship between technology and society. It is a role and tool for progress, as well as a tool for alienation.
- The original is produced by one person and their own methods. Reproductions are produced by the 'machine'. One person doesn't always see their work through from the beginning to the end. Social alienation is a result of capitalism.
- Electronic age (postmodernism)
- The computer is a centre for art and design. Moving away from old aesthetic.
- We develop and look for new technology as we are always consuming. We are always updating mobiles etc.
- Fashion becomes conceptual
- Video becomes an object
- Experimentation between different types of art. What can be done with visual images develops. Consumerism has a relationship with image.
- Simulation and simulacrum
- There is a direct development from the use of image in technology
- Copy of an experience is not real - simulation
- Simulation also becomes real - simulacrum
- If a piece of art was on fashion item the item becomes a piece of art in its own right
- Plays with illusion- What is real? What is copy? What is virtual, what is not?
- How much time we spend on our computers - is that experience real or not?
- This all links back to panopticism and the illusion of power
- Art uses mass media - attacks seriousness of art. At what point does art become design?
- Digital Age
- Potential leads to multimedia production
- Playing with the real and the fantastical


