Wednesday, 2 November 2011

CTS Task: Panopticism



Task

Choose an example of one aspect of contemporary culture that is, in your opinion, panoptic. Write an explanation of this, in approximately 200-300 words, employing key Foucauldian language, such as 'Docile Bodies' or 'self-regulation, and using not less than 5 quotes from the text 'Panopticism' in Thomas, J. (2000) 'Reading Images', NY, Palgrave McMillan.

My Answer

An example of panopticism in today's culture is the extensive use of CCTV cameras, which can be seen as ‘the utopia of a perfectly governed city’. These surveillance cameras are everywhere, an ‘omnipresent and omniscient power’, recording our lives. They are not hidden to catch people out, but obvious to deter people from committing the crime in the first place. The power is shifted, as discipline is about surveillance and training, not just punishment. Discipline here is mental.


The cameras control our conduct and dictate our actions, and therefore, these cameras have control of us, just as society does. They are 'representatives of power'.



There are not enough police to watch everything, so these cameras make places safer. Not all the footage that is taken with these cameras will be watched, but it is there to be looked at to find evidence if a crime happens. ‘The surveillance is permanent in its effects, even if it is discontinuous in its actions.’ People still control themselves and behave as they think they should, as if they are constantly being scrutinised, 'he is seen, but does not see: he is the object of information', even though they might not be being watched at all.


In today's society, we have been brought up with panopticism around us, even if we haven't realised it. Therefore, the way we control our behaviour when we see CCTV cameras is an ‘automatic functioning of power’. People may be able to get away with a crime, but knowing that their action would be recorded, and they would eventually get caught generally ensures that they don't commit the crime. Power is a relationship, and you have to want to succumb to it, knowing that you have the opportunity to resist this power and rebel, but there will be consequences.

CCTV is an efficient way to ensure people stay disciplined. It is much better to spend money on preventing crimes, than to spend money on methods of punishment. While some may argue that CCTV cameras steal our freedom with power being ‘visible’ as we are constantly ‘spied upon’, they are a more humane way of controlling our behaviour than the punishments that would be given.

This shows how panopticism has developed in contemporary culture. There aren’t many Panopticon’s left in the world, as they were seen as inhumane, with the people inside not getting social contact that is needed. With CCTV there are no cages, no isolation, no deprivation.

This freedom with this type of discipline is more humane, but does not necessarily make people more productive, as the Panopticon aimed to do, but it does make people better behaved. 




Links
http://c-griffin1013-cts.blogspot.co.uk/2011/10/panopticism-institutions-institutional.html
Bibliography
I. ‘Panopticism' in Thomas, J. (2000) Reading Images, NY, Palgrave McMillan.
II. Foucault, M. (1977), Discipline & Punish: The Birth of the Prison, London, Penguin 
III. Sparknotes. (2011), Discipline & Punish [Online] Available at: < http://www.sparknotes.com/philosophy/disciplinepunish/section7.rhtml > [Accessed 02 November 2011]




Saturday, 22 October 2011

Technology Will Liberate Us

Lecture Notes

- Anything that is copied is not the same as the original. Image representation is work in its own right. (Benjamin)
- The relationship between art design and media is born from this scenario
- Machine age (modernism)


- Benjamin claimed technology is parallel to new developments
- Because of photography and technology we now have to consider the original and its unique quality (before technology the only copies were fraud paintings)
- Things like movies and songs get copied and you compare whats better
- Photography is at the beginning of the scenario. It is not just your perception, it is used to create multiple viewing points. 'The camera eye has a variable gaze' 'Camera eye represents technological progress and its faith in it'
- Photograms - early experiments with technology
- Freud & Marx debate
M- Technology changes a value of a work of art. Once design enters modes of consumption the value changes. The original is not necessarily the most valuable when it can be reproduced. Labour and production leads to a bigger consumption of art and design.
- Photography moves one thing in to another context, changing the value
- Marx explores the effects of technology on society
- Freud explorers materialism of technology, the subconscious deepest desires
- Kineticsm captures the movement. Chrono photography is before cinematography - it is the start of exploring how we portray space
- Dematerialisation of art and design. Once you start to look at the moving image it moves away from form and object. Don't have to deal with an object at all.


- Richard Hamilton - uses technology to create image. With technology, objects are coded, ordered and styled, and art and design are merging together. Different types of art come together.
- Marx believes there is a logical relationship between technology and society. It is a role and tool for progress, as well as a tool for alienation.
- The original is produced by one person and their own methods. Reproductions are produced by the 'machine'. One person doesn't always see their work through from the beginning to the end. Social alienation is a result of capitalism.
- Electronic age (postmodernism)
- The computer is a centre for art and design. Moving away from old aesthetic.
- We develop and look for new technology as we are always consuming. We are always updating mobiles etc.
- Fashion becomes conceptual
- Video becomes an object
- Experimentation between different types of art. What can be done with visual images develops. Consumerism has a relationship with image.
- Simulation and simulacrum

 

- There is a direct development from the use of image in technology
- Copy of an experience is not real - simulation
- Simulation also becomes real - simulacrum
- If a piece of art was on fashion item the item becomes a piece of art in its own right
- Plays with illusion- What is real? What is copy? What is virtual, what is not?
- How much time we spend on our computers - is that experience real or not?
- This all links back to panopticism and the illusion of power
- Art uses mass media - attacks seriousness of art. At what point does art become design?
- Digital Age
- Potential leads to multimedia production
- Playing with the real and the fantastical



Thursday, 13 October 2011

Panopticism: Institutions & Institutional Power

Lecture Notes

- Our ideas are not produced by us individually, other aspects determine what we produce because of the society around us. Modern society controls and dictates our ideas
- Themes of lecture: discipline, punishment, madness. Michel Foucault.
- Madness was thought of differently before the 1600's than it is now. 'Insane' people were accepted and a part of society
- In the late 1600's 'houses of correction' opened. Those who weren't useful for society (insane, poor, criminals, unemployed) were thrown in. Anyone who couldn't be put to work was put in, threatened and beaten to make them productive. This idea worked for a while, but in the end actually corrupted people, as insane people made the others deviant
- With the birth of the asylum, insane people were separate from the sane. They were treated like children, if they did well they were rewarded, instead of the way the 'houses of correction' controlled citizens. This was more effective and controlled people mentally than with threats of physical pain.
- Specialists gain social status and become the judge. They support these institutions. It shifts from someone taking responsibility for their own behaviour, to someone else taking charge.
- The pre-modern punishments were spectacular. Example: Guy Falkes sentence was that he was to be cut up, then burnt - a brutal act of physical torture, showing how powerful the king was. These punishments are not to correct or train you but to be an example to others of what the punishments and embarrassment that come with them are. 
- Society eventually realised there were more effective ways of keeping people under control. 
- Modern discipline is a technique about controlling someones conduct.

- Designed in 1791, Foucault writes about it in 1970
- The panopticon is a metaphor of societies disciplinary control. This round, four level building has control like society does
- The panopticon could be a multi-functional building, could be a school, a hospital, a prison, a workplace, a library... 
- Each cell has a window, which is backlit. There is a central tower for guards who can observe. The cell mates can't see anything but the tower
- It is the 'perfect mechanism for control', like a machine
- The central observation tower is not lit so prisoners can't see if they are being watched

- There are modern day versions of this prison
- Each prisoner is separated in their own cell, and they are constantly aware that they are being watched by the central tower, but they can't see the other prisoners due to the positioning of the cell, so they feel isolated at the same time
- It has a strange effect on the prisoners not knowing if you are being watched or not
- People start to control themselves, they didn't try and escape. They kept themselves disciplined as they thought they would be punished if they did wrong
- The idea is that you never do anything wrong because you're behaving how you think you should if you are being constantly scrutinised.
- The panopticon has a variety of functions, almost like lab rats being used to measure performance
- If it was a school the pupils wouldn't get distracted as they can't see each other
- Could also be a factory to make the workers work hard with distraction
- The purpose of the panopticon is to make people more productive
- There are examples of panopticism in lots of buildings now. The lecture theatre is designed to make you productive, as you can't see many people apart from those next to you, but the lecturer can see everything that is going on
- Panopticism is the shift in power, where discipline is about surveillance and training, not just punishment
- There is an element of this idea in modern workplaces, but you might not realise it, although you naturally act accordingly anyway
- The open plan office is an efficient system that allows the boss to constantly see whats going on, so you don't skive, you work harder
- The arrangement of space makes you productive. You know you are being surveyed, so you do what you are supposed to
- Just the idea that you are being watched makes you change your own behaviour to act correct and what is perceived normal
- There are different factors (disciplinary measures) that make you act in a different way than you would if you were relaxing. Such as the fact you can be seen, you are being registered, and your performance is being measured.
- Open plan modern bars and pubs mean you know you are being watched so you feel less at ease, as you can't make that space your own, but these plans are easier to be controlled.
- Panopticism is everywhere. CCTV is an obvious example, also google maps. Our lives are being recorded, and we have the fear of being caught out
- Other examples of panopticism are a prison lecture, where there are barriers in between each student so they can't see each other, and also a library reading room.
- Panopticism does not just refer to physical spaces, as files are kept on people in workplaces.
- Nowadays, security cameras are revealed because it physically reminds people to behave. The point isn't to catch people out, but to encourage them not to do wrong.
- This isn't just mental discipline, but physical as it turns into the body responding to being controlled

- Obedient bodies do what those in control want us to do. They won't rebel- they are the opposite of lazy as they work harder
- Even the gym is an example. The government wants to make sure everyone stays healthy so they can work harder. Your body is on display so you make yourself work harder
- The retirement age has been raised because everyones healthier and lives longer now. It is all about staying productive for society
- Images of the perfect body are displayed everywhere, being a visual reminder of how you 'should' be
- You even receive instructions from what you watch on TV
- The marxist approach to power would be that the ruling class has power over the working class, but power is a two way thing here, you behave because you want to. You understand the relationship, and can resist this power in some ways.
- Facebook is an example of panopticism, as everything you put on it is being watched. So you act like a performance of yourself, you put on what you want people to see. You change your behaviour as you have a kind of power
- We live in an illusion we are the ones in charge, but in reality we are always being scrutinised

Monday, 28 March 2011

Modernity Essay

Graphic Design - Year 1
Critical and Contextual Studies
Claudia Griffin

Focusing on specific examples, describe the way that Modernist art and design was a response to the forces of modernity?
Modernity is a historical period of time, recognized as being from 1750-1950, in which came many changes to the Western world that were believed to be improving life for everyone, due to the processes of industrialisation, urbanisation, mass production, and the emergence of new technologies and materials.  Modern was seen as a positive term, promoting progress, and proving that the new is better than the old. As modern technology appeared, easily accessible transport came to existence and urban living grew in popularity. These are examples of the forces of modernity, which are expressed in Modernist art and design – Modernism.
Instead of living in rural areas, people shifted towards the towns, meaning that many more people lived in one area. There were bountiful developments, which people put their faith in, believing that they would advance the world, but downsides came with this mass urbanisation. With so many people, from all backgrounds and wealth living in such a close, condensed social space, society became secular and fragmented. Despite more people living closer together, many began to feel distant and alienated, with people eventually starting to worry that modern life was sending them mad.
The railway, which became a method of transport for passengers in the 1820’s, is a very important force of modernity, as it made different areas that were previously unavailable easily accessible to all, so that people could now learn about and see more of the world. The importance of this new technology called for the sense of world time to become regulated to Greenwich Mean Time in 1847. By 1855, the majority of the clocks in Great Britain were standardized, which demonstrates how modernity controlled life. Technological advances impressed people, such as the invention of the telephone (1876), automobiles (1889) and the airplane (1903). Leisure activities like shopping became available, totally changing how people could spend their free time. People turned to science and psychology instead of only accepting religion. As a result of these forces of modernity that were inescapable for those living in the urban towns, life dramatically altered. The opportunity to access more information, learning about the different people and cultures of the world, somehow left everybody separated. And with all the new technology, processes and material available, art and design changed in reply.
This essay will look at art and design created in the Bauhaus’ modernist project. The Bauhaus (building house) school was an influential art school which was the main place of modern design and architecture, achieving something different to the other art schools of the time with its constructive thinking and revolutionary ideas. The school, which believed that the crafts were equal with the arts and so the separation between the two should be destroyed, had a Utopian aim of creating pure, good quality, functional designs that could improve everyday life for everybody. Students were taught in workshops by master craftsmen, learning about materials and textures rather than just art history. It operated from 1919 – 1933, born out of catastrophe after the 1st World War, but was eventually forced to close as the Nazi's as they thought it was too progressive.
The forces of modernity did not always lead to positive, empowering outcomes, but sometimes to despair. Society became faster, with people struggling to keep up, and falling into depression.  People were lost in this mass of new technology. In acknowledgement, Modernist artists tried to provide a solution with their designs, so that people could stay positive and things could progress in a way that wasn’t dizzying, and didn’t distract them from their life. As Barnard says,
‘There is a sense in which modernism represents a dissatisfaction with the modern world and sees a variety of ways in which it may be made better.’ (Barnard 2005:113)
Universal, the geometric typeface designed by Herbert Bayer in between 1925-28, was designed to be an easy to read and understand font that could be used worldwide eternally. It contains only lowercase letters, as Bayer thought uppercase letters were irrelevant.
‘Bayer eliminated capital letters, contending that because the uppercase/lowercase distinction does not occur in speech, it is artificial and unnecessary.’ (Roosevelt 1999:192)
The type is sans serif, free from any form of decoration. It was believed that excessively decorating was a sign of backward development, that ornament was crime. Therefore, only what is needed should be used. A value of modernism in graphic design is ‘the reduction of elements to a minimum.’ (Aynsley 2005)
Bayer’s desire was for Universal to become a standardised, clear and neutral typeface, with the aim of aiding communication.
Universal contains aspects of what modernism is generally believed to be in graphic design. Despite attempts of defining what modernist art is, there are no agreed characteristics which apply to all pieces, only ‘family resemblances’.  No piece could contain all the elements associated with modernist design, or it would become hypocritical.
In contrast to this font is the German font Fraktur, which is not neutral or free from decoration. Fraktur is not international, being well known for regularly being used in only German design.  This is not what the Bauhaus modernist artists wanted; their approach to design showed their wishes for inequality to vanish, making the world a better place for all.
Not everybody saw modernist work as progressive; anti-modernists disagreed with the new creations. Just as city space is becoming dehumanised by urbanisation, by having just one universal typeface, there is no space for individuality. Modernity does promote equality, but it denies difference. Even the Modernist typographer Jan Tschichold described modernism as ‘impersonal creativity.’ (Fiell 2005:20)
The building of the second Bauhaus school is a perfect example of modernist architecture.  Moving for political reasons, the Bauhaus school was located in three different locations during its time. Designed by Walter Gropius, the found of the Bauhaus, the second school was built in 1925 in just over a year, in Dessau, Germany. Behind the modern buildings of the time was the idea that they would be practical to use and could be made quickly, cheap and easily. They should fit in with the modern world and the modernist beliefs. Modern designs should be against elitism, and of a neutral language, which does not discriminate against anyone. The school is an example of what modern life demanded, with everything from the workshops to the flats underneath one roof. It was a response to the new, faster pace of life.
The Bauhaus school had a big window made of re-enforced glass, a new material, so that each room had plenty of light allowing the artists to work in the best conditions. It may not seem like the most exciting piece of architecture, but is a prime example of form following function, meaning that the function is not disguised by the aesthetic.  This is the belief of Lois Sullivan who formulated the ‘law that form ever follows function.’ (Barnard 2005:114)
The building was made from concrete and steel, which at the time were new materials. The furniture was created in the workshops, many of the creations being a response to the new technology of the time, particularly transport.
There is a grid like structure in the design and placement of the windows on the structure. The spacing of the windows shows the modernist style of alignment, following a strict grid. It is a well-thought out piece of architectural design that aims to help the world’s progress.
Another value of modernism is that the designs would have a truth to materials, with the object being stripped down to its original form, making these pure materials speak for themselves, not needing to be changed into something they are not.  Josef Albers, a teacher at the Bauhaus, says that the artists must ‘exploit, not disguise the strengths inherent of the materials.’ (Withford 1994)
While the Universal font did not take off as a standardized worldwide font, the bold, simple but effective font Futura was designed for the logo of this building. Type faces were rethought with traditional fonts being discarded.
Similar to the idea behind the font Universal, because of the clear, simplicity of the design, the building was ideally supposed to be clear and ever-lasting. There is no sight of useless decoration, instead only what is needed is used; the result being that the beauty is in the simplicity.
                ‘Adolf Loos … argues that the ornamentation or decoration of objects is to be avoided, because it causes them to quickly go in and out of style.’ (Barnard: 2005:114)
A modernist belief was that it was only possible to create a new piece of design by inventing a new technique. The new font, new typeface and new style of architecture shows this modernist desire for the new, advancing and improving, not looking back at the old.
Modernist art and design was responding to both the positive and negative forces of modernity, continuing to use the new materials and new technologies that had become available to create a new style of non elitist art. The modernist artists had the good intention of continuing to helping to improve the world, and providing answers to problems created through the negative forces such as mass urbanisation and a faster pace of life. This belief is an ‘almost contradictory, but always accompanying, belief in progress.’ (Barnard 2005: 113)
The modernist’s response to the force of mass production may not seem like an adequate response, but a contradictory one, as it could be argued that the sense of the unique individual self was lost due to the forces of modernity.
Word Count:  1,583
Bibliography
Barnard, M. (2005), Graphic Design as Communication, 1st edn, Oxon: Routledge
Spencer, N (2001), Guggenheim Museum Collection A-Z, 2nd edn, New York: Guggenheim Museum Publications
Lupton, E and Miller, A (1999), Design Writing Research, 2nd edn, London: Phaidon Press Limited
Ambrose, G and Harris, P (2009), The Fundamentals of Graphic Design, 1st edn, Switzerland: AVA Publishing SA
Fiell, C and Fiell, P (2005), Graphic Design Now, 2nd edn, Cologne: Taschen
De Jong, C (2006), Sans Serif: The Ultimate Sourcebook of Classic and Contemporary Sans Serif Typography, London: Thames & Hudson
The Face of the Twentieth Century Bauhaus, (1994) [DVD] Written and narrated by Withford, F. UK: BBC/RM ARTS
Idea Finder (2005), Invention of the Automobile, [online] Available at: <http://www.ideafinder.com/history/inventions/automobile.htm> [Accessed 22 January 2011]
Idea Finder (2006), Invention of the Telephone, [online] Available at: <http://www.ideafinder.com/history/inventions/telephone.htm> [Accessed 22 January 2011]
Idea Finder (2006), Invention of the Airplane, [online] Available at: <http://www.ideafinder.com/history/inventions/airplane.htm> [Accessed 22 January 2011]
Web Exhibits (2008), Daylight Saving Time, [online] Available at: <http://www.webexhibits.org/daylightsaving/d.html>[Accessed 22 January 2011]
Anysley, J (2005), Pioneers of Modern Graphic Design: A Complete History, [online] Available at: <http://www.davidmayer.co.uk/Bass/pioneer.html> [Accessed 24 January 2011]

Tuesday, 15 February 2011

Deconstruction

The implications of deconstruction for thinking about text

Lecture Notes
  • Deconstrucion is complicating what seems to be obvious. It is a style of writing that you can never understand. It is an invented philosophy, which became like a 'style', that overlaps with traits of postmodernism graphics. The work of this style shouldn't be grouped together as an ism - as it is wrongly known as 'deconstructionism'. 
  • The Cranbook Academy of Art was a deconstructivist school which played with the rules of Graphic Design.
  • 'Deconstruction is an approach to texts which analyses their systems of representation - the systems which frame their communication' (Jacques Derrida I) Text refers to anything that gives meaning.
  • By questioning and interrogating you can unpick hidden structures that lie beneath the surface.
  • There was a traditional idea that speech was the primary method of communication as it is original, natural, internal, authentic and powerful. Writing was seen a secondary copy of speech, and therefore, deemed inferior. This is because is requires equipment, and the subject is absent. However, writing can last forever, whereas speech can't. Derrida deconstructs this idea that speech is better than writing.
  • When reading a text, you are reading the authors opinions, but with decisions from the designers getting in the way. There is more than one voice in a book, and the decisions behind why a certain font, why a certain kerning or leading has been used is communicated.
  • The way a designer sets out a page can stop you from reading everything, as they almost read it for you, indenting new paragraphs, separating different points, making it easy to skim through.
  • Designers add a voice which can become more important than what is written / readers voice. This is the death of the idea of the author being the only one who gives meaning.
  • Katherine McCoys book page (Cranbook Acadamey) is an example of deconstruction text. Opposites, such as art and science, are placed in between lines of text, so the reader has to read two things simultaneously. There is a split down the middle of the page, yet the text reads like a standard page, not in columns. You have to read it in a different way than to what the brain has been taught. This awakes the reader and makes them really pay attention.
  • The Cranbook Academy Journal makes you aware of the structure it deconstructs, as it takes standard accepted forms of journals and slowly changes them.
  • Deconstruction posters can attack conventions, by not following the rules of graphic design, but by giving the reader the power, by having no headings, no grid, removing structures and therefore allowing the reader to choose their own meaning to this style of poster.
  • Barry Deck's 'Template Gothic' is a font that deconstructs itself, as some letters are slanted and uneven. As the geometry is destroyed, when using this font for writing paragraphs, the text looks wobbly.
  • The unusual layout of David Carson's 'Ray Gun' deconstructs what is is to be a magazine. The pages of this magazine seem to be against communication, with anti-meaning.
  • In a critique of David Carson's work, the designer has used techniques of Carson's, which really makes you think why has he made this decision to do this and what does it mean?
  • Deconstruction architecture challenges what a modern building should be because we assume certain forms. (Peter Eisenman - Tokyo office block)
  • Bernard Tschumi's Le Parc de la Villette Paris is not like a standard park with a path that leads you a certain way around, but is confusing, like a maze, making the visitor have to think for themselves. This shows how deconstruction architecture can be anti-authority.
  • Daniel Libeskind's Jewish Museum in Berlin has no straight walls, and is a building that dismantles itself.
  • Typographers can change the message as much meaning is created by us as with the text.
  • Books used to be handwritten so every copy was slightly different. Typography standardised books so there is only one meaning.
  • The kerning and leading affects the meaning of how a sentence is read. The font choice changes what is being communicated.
  • Beatrice Warde 'The Crystal Goblet' thinks that type should be invisible as the authors words are the most important.
  • Example: The Sex Pistols album artwork is against order, as it goes against what the rules of good typography are. It is modern, but anti-aesthetic. It seeks to critique the modern world in a political way.
Task

Summarise the main points of the text about typography and the role of typography in communication, then analyse one piece of deconstructionist graphic design.

 Text from Lupton, E (2008) 'Thinking with Type'
  • Typography helps readers to avoid reading by allowing them to skim through and skip parts of the text to find just what they are looking for. Paragraphs, marked by indents, make it clear that a new idea has begun.
  • Before print, books were handwritten, and there were errors in each copy, but now there is only one form of the text. However, if a book was to be translated or revised etc, it would change. Online texts are easily downloadable, allowing the reader to change them.
  • As the alphabet represents sounds, spacing and punctuation is vital for the text to be read as speech.
  • Books have navigational features, such as page numbers and headings, so a reader knows their location. This is useful so the reader can leave the text and return to it. This is seen as an "attack on linearity", which may be celebrated, however, electronic screens are usually linear. 
  • The reader can create meaning as much as the writer. (Barthes theory of death of the author). This is because the content of the text changes when the physical representation of the text is altered, giving the power to the designer.
  • Readers on the web are impatient. This arises from culture, as people have different expectations of the text they will find on a website compared to in print. Therefore people pay more attention to print, even though it is as easy to read.
David Carson (Year of article unknown), Ray Gun - Double page spread
http://theslick.jugem.jp/?eid=69

This double page spread from David Carson's magazine about style and music, Ray Gun, is an example of famous deconstructionist graphic design. There are so many layers to this spread, containing many different fonts, colours and images that everything looks like a jumble, a random experiment which looks like a mistake, but at the same time, works, and therefore Carson's graphic design 'style' is still celebrated today. The text in the columns is so tiny, and there is so much going out, that the articles are almost impossible to read. The viewer could either choose to ignore this work, or decide to scrutinise it; either way this style of graphic design definitely provokes a reaction, with viewers either loving or hating Carson's work. As the style of graphic design is innovative and experimental, readers may be more likely to pick up this magazine, as it is interesting and evokes curiosity, than they would pick up an article which is just plain black text on white paper. The columns do not seem to fit into a neat grid as the columns on other magazines do. Carson seems to do the opposite to what the rules of graphic design are, yet he gets away with it, is even celebrated for this. By making decisions such as to have red text on a black background, allowing the colours to bleed into one another, or to have a mix of different type faces which do not seems to match, or the text that wanders off the page, Carson is going against the modern order of design. Although the text is almost illegible, the page does communicate to the reader, however, it is more about design, rather than the actual subject of the article. It suggests that the designers are more important than the authors, as they give a new meaning to the text. Carson even said that he believed 'if the type is invisible, so is your article'. This idea relates to Barthes theory of the 'Death of the author'. 

Extra Reading

Joe Clark (1995) 'Illegible David Carson cannot 'not' communicate'
http://joeclark.org/design/davidcarson.html

Lupton, E and Miller, A (1999) Design Writing Research 'Deconstruction and Graphic Design', 2nd Edition, New York: Phaidon